Marvel Vs. Capcom Minimates TRU Wave 1 Review: Magneto vs Zero

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With the apparent end of Super Hero Squad and Action League, I’m left without many toys to review. While I love LEGO, their release schedule is only a few times a year. So thanks to some constant prodding on Twitter from the likes of Engineernerd and Luke, I have taken the full plunge into Minimates.

I have an assortment of memories of playing a Marvel fighting game on the Sega Saturn as a kid at a friend’s house, but Wikipedia tells me that isn’t possible without importing. So either I’m crazy or… well, I’m probably crazy. But the Marvel vs. Capcom series is one I would love to get involved with but after watching videos of how people play these games now, I’m petrified of even looking at them. That doesn’t stop me from buying the toys though!

Thanks of OAFE, I’ve learned Minimates fans fall into two camps: those who think Minimate designs should be almost entirely paint, and those who think it should be with sculpted elements. While I can appreciate the paint only designs, even LEGO has moved away from that style over the last few years with new parts and pieces. But this two-pack is a great way of showing how the two different styles work.

A survivor of the concentration camps of World War II, the self-proclaimed Master of Magnetism developed the idea that genetically superior mutants should be the ones to rule over mankind. Always acting in the interest of mutants, he is a calculating character who stops at nothing.

Magneto achieves most of his look through paint. The master of magnetism, Magneto’s classic costume works perfectly with Minimates paint. The red and purple design is geometric and allows that classic comic costume look to work through different colored parts. The purple hands, boots and waist contrast well with the red torso, arms and legs. The small details like the purple rings around his forearms and shins are crisp, while his torso is muscular.

The face shows Magneto grimacing, like he’s trying to lift a giant object or facing off against Professor X. The design though doesn’t make Magneto look old, just angry so the head would be great for customizing.

To round out the costume, Magneto comes with his flowing cape which also includes his bolted collar. It connects well around his neck and is essential for the look; otherwise his costume is surprisingly similar to Klaw’s. Magneto comes with both a helmet and hairpiece as well. The helmet is a great representation, but the T-face makes his face look odd, though that may be the absence of a nose. The hairpiece is gray hair that’s tousled in the front.

One thing I love about Minimates are the accessories, especially since they make an effort to include powers. Magneto comes with two fist-sized coverings cast in translucent purple to show the manifestation of his magnetism. To show he can fly, a two-footed flight stand is included as well. The combination of all these accessories at once really sells just how imposing Magneto is.

The Maverick Hunter named Zero works tirelessly in pursuit of renegade Reploids. Beneath his cool exterior lies an extreme intolerance for evil; once he gets into a fight with a Maverick, he won’t stop until his enemy has been mercilessly cut down.

In what is easily the least fair fight I’ve seen in a long time, Magneto is facing off against one of Capcom’s heroes – Zero from the Mega Man X series! The replacement for Protoman in the Mega Man X series, Zero shows what Minimates can really do when using mostly sculpted pieces instead of paint.

Zero’s armor is made up of six pieces in all: helmet, chest piece, gauntlets and boots. The spiked helm looks good and works well to show the contrast between him and Magneto. The chest piece covers the top half of his torso, but also includes his sweeping pony tail which really limits is use.

The right hand is permanently a blaster which is bulky but well designed, while his left is an armored hand. If you prefer, the hands could easily be switched. The boots are absolutely massive and go up past the knees in the front. They’re so big it is hard for Zero to stand up straight!

Underneath all the armor, Zero is your standard Minimate without hands or feet. He’s all black except for the waist which has a belt painted on, and the top of his thighs which are painted white as well.

For weaponry, Zero comes with a beam sword. Cast in translucent blue, the hilt is painted gold. Zero also comes with a circular display stand which is needed to offset his balance issues.

Since all Minimates share the same basic body, they usually have the same 14 points of articulation: ball jointed neck, ball jointed shoulders, hinge elbows, swivel wrists, swivel waist, ball jointed hips, hinged knees and swivel ankles. Magneto has all these joints, while Zero is lacking the swivel ankles because of his boot design.

As a two-pack, this one does a great job of showing the two directions Minimates can go. Magneto is a great example of how paint and minimalistic details can shape a figure, while Zero is all about sculpted pieces being the center point. But this pack really makes me wish Minimates would create a full Mega Man series.

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